POSTED BY Admin on 02:46 under

If a month ago I started to play Heroes of Might and Magic V - Tribes of the East , the last addon of the series, today I managed to finish it. Whew
The game continues the story of the Hammers of Fate and the whole action takes place over three campaigns.

As I said then, a new race was added: Stronghold and numerous improvements have been added: 
- Creatures now supports two levels of upgrade, the choice of course, each having certain advantages 
Stronghold-heroes have to Blood Rage ability, which absorbs the damage received. The downside is that to keep your Blood Rage creatures must attack without interruption and can not make or Wait Defense 
- Was the balance when it comes to heroes of Necropolis. Now, the ability to use e-points Necromancy Necromancy. What are the costs very quickly when the creatures are converted into deadly fighting Undead. The good thing is that at the beginning of each week points regenerate. 
Powerful artifacts have been returned, which are made by the union of several normal artifacts. I managed to create one that, in addition to numerous bonuses, I offered daily, free, each creature level 7 
- Have been added and some magic in November, some pretty strong 
- Possibility to save some artifacts (even the Holy Grail) to switch from one task to another 
- Heroes of the Academy can move his castle CONTAR 10000-20000 experience points 
- In some "magicians" who are on the map any skill can be "forgotten" CONTAR amount of gold in 2000 with an option to acquire another skill instantly

Overall was one of the finest games of the series Heroes, too bad they were too short and too few campaigns.

0 comentarii so far:

Copyright arcadegamesonline | Using the GreenTech Theme | Blogger Template by Falcon Hive.com | Downloaded at Templates Blogger